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They spawn only on the surface that is on the highest spawnable block at any given X, Z coordinate. In Bedrock Edition drowned spawn in groups of 2–4 inside flowing water or source water of any depth, but they spawn at higher rates in water that is 2 blocks or taller. In ocean biomes, drowned spawn at Y < 58, or at least 6 blocks below sea level this restriction does not apply to rivers. In Java Edition, drowned spawn individually inside flowing water or source water that is 2 blocks or taller (this can include waterlogged blocks).
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They spawn at higher rates in rivers than in other biomes. They are the only source of tridents.Īn adult drowned and a baby drowned with a trident.ĭrowned spawn naturally at light level of 7 or less in all ocean biomes (except for warm ocean), and river biomes. Nautilus Shell (3% chance in Java Edition and 8% chance in Bedrock Edition appears in offhand only)ĭrowned are common underwater zombie variants that spawn in oceans and rivers, or when zombies drown.Fishing Rod (2% chance in Java Edition and 0.85% chance in Bedrock Edition).Trident (6.25% chance in Java Edition and 15% chance in Bedrock Edition).Passive (if not touching water during daytime.)
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